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Clock Tower 3
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Clock Tower 3 : ウィキペディア英語版
Clock Tower 3

| genre = Survival horror
| modes = Single-player
}}
is a survival horror video game for the PlayStation 2 co-developed by Capcom Production Studio 3 and Sunsoft, and published by Capcom. The game is the fourth installment in the ''Clock Tower'' series, and was released in Japan in December 2002, in North America in March 2003, and in Europe in June 2003. It is the first and only video game directed by film director Kinji Fukasaku (''Battles Without Honor and Humanity'', ''House on Fire'', ''Battle Royale'').
''Clock Tower 3'' is the first game in the ''Clock Tower'' series to incorporate direct control over the protagonist, as opposed to the point-and-click adventure gameplay used in the previous games. It is also the first game in the series not to feature multiple endings. In terms of the plot and characters, as with ''Clock Tower II: The Struggle Within'', ''Clock Tower 3'' has very little relationship with the original ''Clock Tower'' games.
The game received mixed reviews, with many critics praising the cutscenes and Fukasaku's direction, but criticizing the gameplay. The game was not a commercial success, selling considerably less than anticipated.
==Gameplay==
''Clock Tower 3'' is a survival horror game played from a third-person fixed camera perspective in which players control 14-year-old school girl Alyssa Hamilton. Progress through the game focuses on finding items to unlock new areas, solving puzzles, and fleeing and hiding from enemies ("Subordinates"). Eventually, each Subordinate must be defeated in battle. Throughout each level, the player also encounters the spirits of innocent people slain by the Subordinates. These spirits will attack Alyssa if she approaches them. In order to pacify them, an item of sentimental value must be found and returned to the spirit's corpse.
Alyssa is given no weaponry during the majority of the game, other than a limited supply of holy water, which can be used to temporarily stun pursuing Subordinates. Within each level, the Subordinate can appear in any location after a set period of time, randomly, or if Alyssa makes noise. Subordinates also appear in certain set locations. When the Subordinate appears, it immediately begins to chase Alyssa, attempting to kill her. The player must either hide from or evade the Subordinate. Evasion can only be accomplished in certain places, and each evasion point can only be used once. Using an evasion point does not kill the Subordinate, but instead renders them unconscious for a set time. The primary means of eluding the Subordinate, however, is by hiding. There are multiple hiding points throughout each level, and each one can be used multiple times. However, hiding places are ineffective if the Subordinate sees Alyssa enter them.
Throughout most of the game, Alyssa has a "Panic Meter" visible on screen. If she is scared by a Subordinate, attacked by a spirit or simply frightened by her surroundings, the meter will begin to rise. If it fills, she enters "Panic mode". In this state, the screen starts flashing, Alyssa becomes difficult to control, stumbling and falling over, she is unable to use holy water, and she cannot enter hiding spots. After a few seconds, she will momentarily freeze, covering her ears. Panic mode only lasts for a certain amount of time, and its duration can be reduced by using "Lavender water". However, if she is hit by a Subordinate whilst in Panic Mode, she will die instantly.
After the majority of each level has played out, Alyssa must confront the Subordinate who has been chasing her. At this point, her holy water bottle transforms into a longbow, allowing her to fight back. Each battle is confined to a single area, and both Alyssa and the Subordinate have onscreen life bars. During the fight, Alyssa must dodge attacks while firing arrows. In order to inflict any real damage, she must power-up her attacks. However, while powering-up, Alyssa cannot move or re-adjust her aim, leaving her vulnerable to attacks, and making it possible for her enemy to move out of her line of sight. A fully powered-up shot will tether the Subordinate to the ground. If the Subordinate is transfixed with multiple powered-up shots, Alyssa can perform a highly damaging "Super attack" with her next shot, killing or severely wounding the Subordinate.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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